Persona 5 Royal dramatically improved a lot of things in the Persona series, and one of those overhauls was the combat system. Now more expansive and with even more elements than before, you’ve got plenty of options for the Thieves to dish up their damage.
But with such a wide catalog of weaponry boosting either strength or stats, it can be overwhelming to try to find the best, but that’s where we come in! Whether you’re looking for raw offensive power in a weapon or a boost to your stats, our P5R weapons guide helps you pack the hardest punch.
This guide may contain slight spoilers for Persona 5 Royal.
Persona 5 Royal Weapons Overview
During the earliest stages of Persona 5 Royal, you’ll be relying on the stock at Untouchables or the loot you find in palaces to equip the team. Each piece of weaponry has an attack stat, accuracy stat, and a potential additional effect.
Your Thieves all have two separate weapons to use for physical attacks – a melee weapon and a ranged weapon. Melee weapons are things like swords and whips, while ranged weapons are your guns slingshots.
Melee weapons can be used indefinitely, while your ranged weapons require ammunition.
The weapons you get in these two ways are definitely good and will carry you through the earlier parts of the game, but as the story creeps on and the difficulty ramps up, you’ll quickly want to look for more powerful weapons in the late game to accommodate.
Sacrifice Personas To Get Stronger Weapons
This is where the electric chair in the Velvet Room comes into play – in order to obtain the strongest weapons for you and your teammates, you must sacrifice the Personas that yield said items.
During a fusion alarm in P5R, head to the Velvet Room, withdraw the requisite Persona if they’re not already in your stock, and select to Itemize Persona. This will load the Persona you’ve chosen into the electric chair and shock them to death, when they’ll leave behind any manner of items. Plenty of them leave behind weapons, and this is how you get the strongest weapons in the game.
As you may suspect, stronger Personas yield stronger weapons when you sacrifice them.
This method of getting new weaponry will remove that Persona from your stock until you find, withdraw, or fuse it again, but it will also return some of the strongest weapons in the entire game.
And although it’s Joker performing these executions, you can use the chair to get strong gear for your whole team.
How To Get The Ultimate Melee Weapons
Below, you’ll find the Personas you’ll need to sacrifice in order to obtain the heaviest-hitting melee weapon for each of the Phantom Thieves.
Teammate | Weapon | Persona Required | Attack | Accuracy | Additional Effects |
---|---|---|---|---|---|
Joker | Punish Dagger | N/A (bought from Untouchables during the Third Semester) | 316 | 98 | – |
Paradise Lost R | Satanael (Fool, Lv. 95) | 340 | 98 | Reduces the chance of taking damage from dark magic | |
Morgana | Claiomh Saolais R | Mother Harlot (Empress, Lv. 85) | 330 | 90 | +50 SP |
Ryuji Sakamoto | Imprisoned Mjolnir | Thor (Chariot, Lv. 64) | 324 | 88 | Boosts electric attacks |
Ann Takamaki | Dainaraka Whip | Black Frost (Fool, Lv. 67) | 320 | 90 | High chance to inflict freeze |
Yusuke Kitagawa | Usumidori R | Yoshitsune (Tower, Lv. 87) | 340 | 88 | High chance to inflict fear |
Makoto Niijima | Gordios | Cybele (Priestess, Lv. 83) | 330 | 95 | Large boost to Makoto’s critical hit rate |
Haru Okumura | Fleurs du Mal R | Beelzebub (Devil, Lv. 87) | 345 | 86 | +6 Magic and a high chance to inflict dizzy |
Goro Akechi | Hinokagutsuchi II | Futsunushi (Magician, Lv. 86) | 360 | 90 | High chance to inflict burn |
Kasumi Yoshizawa | Sword of Sinai II | Sandalphon (Moon, Lv. 75) | 365 | 95 | High chance to inflict dizzy |
We included both Paradise Lost R and Punish Dagger for Joker, as Paradise Lost R can only be obtained in a New Game Plus playthrough, as it requires the final Persona Joker obtains in the vanilla game.
Therefore, you’ll have an easier time finding Paradise Lost R in your first game.
How To Get The Ultimate Ranged Weapons And Guns
But don’t limit yourself to just melee weapons – you can sacrifice Personas for some of the heaviest-hitting ranged weapons for each of the Thieves as well.
Teammate | Weapon | Persona Required | Attack | Accuracy | Max Ammo | Additional Effects |
---|---|---|---|---|---|---|
Joker | Nataraja EX | Metatron (Justice, Lv. 89) | 350 | 85 | 8 | +6 to all stats |
Morgana | Sudarshana EX | Vishnu (Fool, Lv. 83) | 330 | 90 | 5 | High chance to inflict dizzy |
Ryuji Sakamoto | Megido Blaster | Shiva (Judgment, Lv. 82) | 380 | 85 | 3 | High chance to inflict burn |
Ann Takamaki | Gungnir | Odin (Emperor, Lv. 84) | 340 | 90 | 12 | Medium chance to inflict despair |
Yusuke Kitagawa | Providence | Uriel (Justice, Lv. 81) | 350 | 75 | 10 | +13 Agility |
Makoto Niijima | Judge End | Michael (Judgment, Lv. 87) | 360 | 75 | 6 | +11 to all stats |
Haru Okumura | Yagrush EX | Baal (Emperor, Lv. 82) | 360 | 70 | 1 | High chance to inflict shock |
Goro Akechi | Ancient Day | Vohu Manah (Councillor, Lv. 80) | 350 | 85 | 5 | +6 to all stats |
Kasumi Yoshizawa | Sahasrara EX | Ardha (Temperance, Lv. 84) | 345 | 90 | 10 | +6 to all stats |
It’ll take some Compendium work in advance, especially since most of these are the ultimate Personas of the listed social link, but these are some of the fastest ways to power up your team and deal more damage as you move into the endgame. Happy Thieving!