Game studio Possibility Space suddenly closes, owner blames Kotaku



    It’s despairingly common to hear about game studios closing lately, but I don’t think I’ve ever heard a studio owner blame their company’s conclusion on leaked information that has yet to be made public. That’s what happened today when every employee at Possibility Space, a young studio whose first game hasn’t been revealed, was suddenly laid off.

    Employees received news of Possibility Space’s closure “in a nice surprise morning email” today, according to a former senior environment artist at the studio. 

    That email was acquired by Polygon reporter Nicole Carpenter. In the memo, Possibility Space founder Jeff Strain tells the studio’s staff that he was recently contacted by Kotaku reporter Ethan Gach with questions about the closure of Crop Circle Games, another studio he owned with wife Annie Delisi Strain under their company Prytania Media.

    Gach’s questions included “non-public information” about Possibility Space’s first game, Jeff Strain said in the e-mail, as well as confidential Prytania Media business information, including the identity of its publishing partner. Jeff claimed that after disclosing the leak to that partner, the company “expressed low confidence they would be willing to invest the additional resources needed to complete the game.” Jeff and the unnamed publishing partner then “mutually agreed to cancel” the project.

    The letter goes on to announce that Possibility Space is closing immediately, and concludes with the note that Jeff is “stepping away from the game industry” to focus on his family and care for his wife, who recently disclosed a serious medical diagnosis.

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    Annie Delisi Strain disclosed that diagnosis last week in an open letter (archived here) about the closure of Crop Circle Games. That letter also references Gach’s forthcoming Kotaku article. Annie expressed concern that Gach’s reporting might reveal details about her medical record, and said that Crop Circle’s closure was due to “a permanent and sustained alteration and contraction” of the games industry and lack of investor interest in Crop Circle’s game, which she called “fundamentally out of touch with emerging player tastes.”

    Crop Circle’s former studio director Jess Brunelle contradicted that justification in a post on LinkedIn following the closure. “This is a very reductive statement, I believe it shifts blame to everyone and everything other than the people at the top,” she wrote. “Saying our game was ‘not commercially viable’ makes the team sound like we didn’t know what we were doing, which I can assure you is not the case. There is no evidence to back up this claim and we will never know if it was a commercially viable product.”

    In a brief response, Gach said that he had not planned to disclose Annie’s medical diagnosis in his article. “I don’t know how she came to that conclusion and I’m sorry she did,” he wrote.

    Gach has yet to publish his report on the shuttering of Crop Circle, but ex-employees have publicly expressed discontent about how the closure was handled. According to a LinkedIn post from an ex-employee, they were all let go without severance, and another former employee characterized the studio’s end as messy and disrespectful. 

    In the wake of the studio closures, the Strains have been accused of hypocrisy for previous statements expressing solidarity with workers and criticizing poor employee treatment from big developers. Austin Walker, formerly IP director at Possibility Space, reshared a screenshot of a social media post from Annie Strain in which she blamed games industry layoffs on “bad management and bad decision making.” And Jeff Strain notably called for game workers to unionize in a 2021 open letter.

    Possibility Space was founded in 2021 with a team of industry notables including former Campo Santo and Valve artist Jane Ng, former Ubisoft and Insomniac designer Liz England, and Richard Foge, whose credits include the original God of War, Guild Wars 2, and State of Decay.

    Besides the now-closed Possibility Space and Crop Circle Games, Jeff and Annie’s Prytania Media owns two other game developers: Fang and Claw, “a people-first studio making a player-centric AAA game,” and Dawon, a “mobile‑first videogame studio” based in Bengaluru, India. It’s presently unclear what Jeff Strain’s statement that he’s “stepping away” from the industry means for those studios.

    A request for comment from Prytania Media had not been returned at the time of writing. I’ve also contacted Kotaku publisher G/O Media for comment.



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    Илларион Товаркин
    Илларион Товаркин - талантливый писатель, страстно любящий все, что связано с играми. От захватывающих экшн-игр до сложных ролевых игр, они обладают глубоким пониманием игровой индустрии и того, что делает игру великой. Благодаря острому вниманию к деталям и способности создавать захватывающие сюжетные линии, Илларион Товаркин способен перенести читателей в захватывающие игровые миры, наполненные приключениями и азартом. Пишет ли он о последней игре-блокбастере или углубляются в историю классических игр, его статьи всегда увлекательны и информативны. Так что если вы поклонник игр или просто ищете отличное чтение, обязательно ознакомьтесь с его работами - вы не будете разочарованы!