Chocobo GP revives the legacy of the Playstation One cult classic, Chocobo Racing. And just like the original, Square-Enix’s new racing game features plenty of contenders from Chocobo’s Dungeon and Final Fantasy lore. In addition, Chocobo GP features double the characters of its predecessor, with a total roster of twenty-four racers (plus two more in the Season One Prize Pass).
So, who’s revving their engines this time around? Plenty of series regulars, like Chocobo, Atla, and Shirma, have returned to the race track. In addition, however, you can expect plenty of new racers, like Final Fantasy 9’s Vivi and Steiner. Curious to know more? Keep reading, and we’ll break down each racer, their game of origin, stats, and abilities.
Updated March 28, 2022, by Christopher Sanfilippo: Upon its launch, Chocobo GP’s Season 1 Prize Pass features two Final Fantasy fan-favorites: Cloud from Final Fantasy 7 and Squall from Final Fantasy 8. Keep reading to learn more about each of their stats and special abilities.
Chocobo
Game Of Origin: Final Fantasy Series (the creature), Chocobo’s Mysterious Dungeon (the character)
|
Standard Model: Jet-Blades |
Grip Model: Wing-Blades |
Speed Model: Claw-Blades |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Chocobo Dash– Chocobo speeds forward in a boosted state and generates rings behind him that increase speed upon contact. |
Atla
Game Of Origin: Chocobo’s Mysterious Dungeon
|
Standard Model: Attraction |
Grip Model: Laughing Clown |
Speed Model: Jet Jester |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Pom-Pom Crystal- Atla steals other racers’ crystals and proceeds in a boosted state. |
Clair
Game Of Origin: Final Fantasy Fables: Chocobo’s Dungeon
|
Standard Model: Makara Va-hana |
Grip Model: Shachihoko |
Speed Model: Chu-srin |
Speed |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌗(4.5/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Invisihood- Clair disappears for a moment and avoids other characters’ attacks. |
Camilla
Game Of Origin: Chocobo’s Mysterious Dungeon
|
Standard Model: Arabesque |
Grip Model: Pirouette |
Speed Model: Changement |
Speed |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌕🌑🌑(3/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Chocobo Combo- Camilla creates rings of flowers ahead of her that give speed boosts when passed through them. |
Camilla’s Pa
Game Of Origin: Chocobo’s Mysterious Dungeon
|
Standard Model: Gysahl Tractor |
Grip Model: Gysahl Monster |
Speed Model: Gysahl Dragster |
Speed |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌕🌑🌑(3/5) |
Grip |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Plow Down- Camilla’s Pa speeds forward in a boosted state. Meanwhile, his vehicle’s two giant plows till the ground ahead of him and unleashes water from behind. |
Shirma
Game Of Origin: Chocobo’s Dungeon 2
|
Standard Model: Mysidia Rabbit |
Grip Model: Mysidia Rabbit Type-S |
Speed Model: Mysidia Rabbit Type-R |
Speed |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌕🌑🌑(3/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Ability |
Kurukuru Counter- Shirma erects a barrier around her car that repels attacks. Meanwhile, her doll Kuz unleashes a counterattack against the offending character. |
Cid
Game Of Origin: Chocobo’s Dungeon 2
|
Standard Model: Cid’s Tank Prototype |
Grip Model: Cid’s Tank |
Speed Model: Cid’s Tank Revised |
Speed |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌕🌑🌑(3/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Three-Shot Burst- Cid launches cannonballs forward from his vehicle. The cannonballs target change based on the left joystick input. |
Irma
Game Of Origin: Final Fantasy Fables: Chocobo Tales
|
Standard Model: BattleMAX |
Grip Model: BattleMAX GT |
Speed Model: BattleMAX RS |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Ability |
Boost Chain– Irma expends the ability gauge to boost forward. This ability can get repeated multiple times until the gauge runs out. |
Ben
Game Of Origin: Chocobo’s Mysterious Dungeon
|
Standard Model: Wild Horn |
Grip Model: Wild Horn Fury |
Speed Model: Wild Horn Max |
Speed |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌕🌑🌑(3/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Charge- Ben jumps out of his vehicle and carries it while charging forward. Anyone who comes in contact with him will wipe out. |
Terra
Game Of Origin: Final Fantasy 6
|
Standard Model: Heavy Armor |
Grip Model: Proto Armor |
Speed Model: Magitek Armor |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Magitek Missile– Terra’s ride ejects multiple magic missiles that explode, interfering with other racers. |
Maduin
Game Of Origin: Final Fantasy 6
|
Standard Model: Tunnel Armor |
Grip Model: Drill Armor |
Speed Model: Prometheus |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Chaos Wave- Maduin races in an accelerated state straight forward, wiping out any racers he contacts. |
Vivi
Game Of Origin: Final Fantasy 9
|
Standard Model: Fabool IX |
Grip Model: Grandpa Quan |
Speed Model: Black Waltz |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Dbl Black– Vivi fires two magicite spells. The spells change based on the left joystick input. |
Steiner
Game Of Origin: Final Fantasy 9
|
Standard Model: Iron Horse |
Grip Model: Chanfron |
Speed Model: Excalibur II |
Speed |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Moonlight Slash- Steiner rushes toward nearby racers in an accelerated state and attacks them with his sword. |
Ifrit
Game Of Origin: Final Fantasy 3
|
Standard Model: Salamandra |
Grip Model: Hephaestus |
Speed Model: Vulcanus |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Hellfire– Ifrit projects a wall of flames from his ride that advance down the course and wipe out any racers it contacts. |
Asura
Game Of Origin: Final Fantasy 4
|
Standard Model: Leviathan |
Grip Model: Finned Leviathan |
Speed Model: Leviathan Triple-Engine |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Tsunami- Leviathan summons a giant wave that Asura rides. The waves propel Asura in a boosted state and wipe out any racers it contacts. |
Titan
Game Of Origin: Final Fantasy 3
|
Standard Model: Twin Strike |
Grip Model: Sledgehammer |
Speed Model: Throat Strike |
Speed |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌕🌑🌑(3/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Gaia’s Wrath- Titan generates a shockwave that erects a stone pillar in front of riders ahead of him. |
Sylph
Game Of Origin: Final Fantasy 4
|
Standard Model: Unicorn |
Grip Model: Bed Merry |
Speed Model: Carrousel |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Whispering Wind– Sylph manipulates the wind to impede other racers’ speed and steering. |
Ramuh
Game Of Origin: Final Fantasy 3
|
Standard Model: Shiden |
Grip Model: Raiden |
Speed Model: Shinden |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Judgment Bolt- Ramuh calls upon a thundercloud that targets and attacks nearby racers. |
Shiva
Game Of Origin: Final Fantasy 3
|
Standard Model: Gelato |
Grip Model: Dondurma |
Speed Model: Granité |
Speed |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Ability |
Diamond Dust– Shiva unleashes a cold blast that slows down other racers significantly. |
Mecha Chocobo
Game Of Origin: World Of Final Fantasy
|
Standard Model: Mecha Chocobo |
Grip Model: Mecha Chocobo 2 |
Speed Model: Super Mecha Chocobo |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Berserk Mode– Mecha Chocobo activates weapons that can attack forward or behind. |
Racing Hero X
Game Of Origin: Chocobo GP
|
Standard Model: RHX001 |
Grip Model: RHX052 |
Speed Model: RHX046 |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Mog Beam X- Racing Hero X launches a large beam traveling down the track. The beam can also serve as a barrier when launched from behind. |
Gilgamesh
Game Of Origin: Final Fantasy 5
|
Standard Model: Enkidu |
Grip Model: Enkidu MK-II |
Speed Model: Enkidu MK-III |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Sword Saint- Gilgamesh hurls his swords either forward or backward. |
Necroshell
Game Of Origin: Based on the character Neo Exdeath from Final Fantasy 5
|
Standard Model: Cryshale ɑ |
Grip Model: Cryshale β |
Speed Model: Cryshale γ |
Speed |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Grip |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌗🌑(3.5/5) |
Acceleration |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌕(5/5) |
🌕🌕🌕🌕🌑(4/5) |
Drift |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌑🌑(3/5) |
Ability |
Spinning Smash- Necroshell defends and attacks with two crystal blocks. |
Cactuar
Game Of Origin: Final Fantasy 6
|
Standard Model: Cactuar |
Grip Model: Wigtaur |
Speed Model: Kactuar |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Giant 1,000 Needles- Cactuar rushes forward in a boosted state and attacks nearby racers with 1,000 Needles. |
Cloud
Game Of Origin: Final Fantasy 7
|
Standard Model: Hardy Daytona (G) |
Grip Model: Shinra Soldier Bike |
Speed Model: Hardy-Daytona (R) |
Speed |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌕🌑(4/5) |
Grip |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Acceleration |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌑🌑🌑(2/5) |
Drift |
🌕🌕🌕🌑🌑(3/5) |
🌕🌕🌕🌗🌑(3.5/5) |
🌕🌕🌗🌑🌑(2.5/5) |
Ability |
Spinning Slash- Cloud swings the Buster Sword, dealing damage to nearby racers in the area. |
Squall
Game Of Origin: Final Fantasy 8
|
Standard Model: Tempest |
Grip Model: Brougham Tempest |
Speed Model: Custom Tempest |
Speed |
🌕🌕🌕🌕🌗(4.5/5) |
🌕🌕🌕🌕🌑(4/5) |
🌕🌕🌕🌕🌕(5/5) |
Grip |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Acceleration |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Drift |
🌕🌕🌑🌑🌑(2/5) |
🌕🌕🌗🌑🌑(2.5/5) |
🌕🌗🌑🌑🌑(1.5/5) |
Ability |
Blasting Zone- Squall sends a shockwave down the racetrack that eventually bursts forth and deals damage in the area. |